Worlds & Universes
Five worlds from five sentences: watch the Heightmap tool get each one right step by step, then go down into it — every place a photograph, every photograph a world you walk.

Five sentences went in: an island, a dune sea, a fjord, a tower karst and a moon. The Heightmap tool wrote each one a recipe in seconds; then the sliders did the rest — 10 to 14 moves per world, from a first try of plain noise to the finished land. You just watched every one of them.
Every step is a slider
Scale, octaves and warp shape the noise; a falloff turns it into an island; more layers add hills, towers and craters; the sculpt brush raises mesas and cuts a crater; curves bring the sea, a fjord and a river; erosion carves it all the way rain and wind would. The chips under the world are the recipe as the tool keeps it.
Then go down
Click any land and you stand on it. At each world’s place the view is painted into a photograph line for line — River of Towers above, the towers exactly where the relief put them. Press World and you are inside the photograph: a place built from it, walked on its own ground. Shift runs.
What the tools did
The Heightmap tool: recipes from sentences, then noise, sculpt, curves and erosion on a 1009 × 1009 map, 6 × 6 km, materials by height, slope and water, a 16-bit heightmap out.
A paint-over of each view into a photograph in under a minute, the composition kept to the line.
World Labs Marble: a world from each photograph in 7–9 minutes, with the ground to walk it.
Your world next
Write the land in one line. Tune it, walk it, photograph it — then step inside.
