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Pick who. Pick where.

Save a character once — face, clothes, manner, voice. Save a place once — its space, its things, its light. Then put anyone anywhere, and both stay themselves. Every print by the stage is a real shot made of the two.

Open Characters

WhoOdile74 · ex-trapeze artist · MarseilleWhereNight Laundromatin a keychain · 3 a.m., 24 machines

Odile

Characters & Scenes

Pick who lives here, decide where the story happens: characters who keep their face, clothes and manner in every place, and places that stay themselves in every shot.

Open the tool

A character is a sheet, not a prompt

Name, age, face, hair, build, the outfit and its palette, the marks that never change and what must stay out of the frame. The sheet writes its own canon — the words every run carries — so Odile, 74, in the red balloon-sleeve coat is the same Odile in a laundromat at 3 a.m. and in a desert with a pool in it.

From the sheet: a portrait, and five generation sheets — Face, Full body, Turnaround, Expressions, Poses. Give her a voice from the speech models, then talk to her: the chat answers in character.

A place is a sheet too

Interior or exterior; its space, what is in it, what is happening there now, its light, weather, colours and mood. The Locations tool draws the plate from it — every world on the stage above is one — and hands it on to the 3D generator or the canvas.

Both in one run

Bruno, 52, in his electric-blue suit by the pool of the pink motel on black volcanic sand

Arm a character and a place in the generator and type one line. The prompt goes out with both canons, and the references go with it — the character’s first, then the place’s.

Full-length cinematic shot of the character standing in this place, looking into the camera, lit by the light of the place, natural shadows and reflections

That line, typed once and never changed: forty-two shots, six people in seven places — the prints you open on the stage.

Start with who

Open Characters

Open Locations

Make the shot